Friday, April 8, 2011

MediaPlayer

Class Overview

MediaPlayer class can be used to control playback of audio/video files and streams. An example on how to use the methods in this class can be found in VideoView. Please see Audio and Video for additional help using MediaPlayer.
Topics covered here are:
  1. State Diagram
  2. Valid and Invalid States
  3. Permissions

State Diagram

Playback control of audio/video files and streams is managed as a state machine. The following diagram shows the life cycle and the states of a MediaPlayer object driven by the supported playback control operations. The ovals represent the states a MediaPlayer object may reside in. The arcs represent the playback control operations that drive the object state transition. There are two types of arcs. The arcs with a single arrow head represent synchronous method calls, while those with a double arrow head represent asynchronous method calls.
MediaPlayer State diagram
From this state diagram, one can see that a MediaPlayer object has the following states:
  • When a MediaPlayer object is just created using new or after reset() is called, it is in the Idle state; and afterrelease() is called, it is in the End state. Between these two states is the life cycle of the MediaPlayer object.
    • There is a subtle but important difference between a newly constructed MediaPlayer object and the MediaPlayer object after reset() is called. It is a programming error to invoke methods such as getCurrentPosition(),getDuration()getVideoHeight()getVideoWidth()setAudioStreamType(int),setLooping(boolean)setVolume(float, float)pause()start()stop()seekTo(int),prepare() or prepareAsync() in the Idle state for both cases. If any of these methods is called right after a MediaPlayer object is constructed, the user supplied callback method OnErrorListener.onError() won't be called by the internal player engine and the object state remains unchanged; but if these methods are called right afterreset(), the user supplied callback method OnErrorListener.onError() will be invoked by the internal player engine and the object will be transfered to the Error state.
    • It is also recommended that once a MediaPlayer object is no longer being used, call release() immediately so that resources used by the internal player engine associated with the MediaPlayer object can be released immediately. Resource may include singleton resources such as hardware acceleration components and failure to call release() may cause subsequent instances of MediaPlayer objects to fallback to software implementations or fail altogether. Once the MediaPlayer object is in the End state, it can no longer be used and there is no way to bring it back to any other state.
    • Furthermore, the MediaPlayer objects created using new is in the Idle state, while those created with one of the overloaded convenient create methods are NOT in the Idle state. In fact, the objects are in the Prepared state if the creation using create method is successful.
  • In general, some playback control operation may fail due to various reasons, such as unsupported audio/video format, poorly interleaved audio/video, resolution too high, streaming timeout, and the like. Thus, error reporting and recovery is an important concern under these circumstances. Sometimes, due to programming errors, invoking a playback control operation in an invalid state may also occur. Under all these error conditions, the internal player engine invokes a user supplied OnErrorListener.onError() method if an OnErrorListener has been registered beforehand viasetOnErrorListener(android.media.MediaPlayer.OnErrorListener).
    • It is important to note that once an error occurs, the MediaPlayer object enters the Error state (except as noted above), even if an error listener has not been registered by the application.
    • In order to reuse a MediaPlayer object that is in the Error state and recover from the error, reset() can be called to restore the object to its Idle state.
    • It is good programming practice to have your application register a OnErrorListener to look out for error notifications from the internal player engine.
    • IllegalStateException is thrown to prevent programming errors such as calling prepare()prepareAsync(), or one of the overloaded setDataSource methods in an invalid state.
  • Calling setDataSource(FileDescriptor), or setDataSource(String), or setDataSource(Context, Uri), or setDataSource(FileDescriptor, long, long) transfers a MediaPlayer object in the Idle state to theInitialized state.
    • An IllegalStateException is thrown if setDataSource() is called in any other state.
    • It is good programming practice to always look out for IllegalArgumentException and IOException that may be thrown from the overloaded setDataSource methods.
  • A MediaPlayer object must first enter the Prepared state before playback can be started.
    • There are two ways (synchronous vs. asynchronous) that the Prepared state can be reached: either a call toprepare() (synchronous) which transfers the object to the Prepared state once the method call returns, or a call toprepareAsync() (asynchronous) which first transfers the object to the Preparing state after the call returns (which occurs almost right way) while the internal player engine continues working on the rest of preparation work until the preparation work completes. When the preparation completes or when prepare() call returns, the internal player engine then calls a user supplied callback method, onPrepared() of the OnPreparedListener interface, if an OnPreparedListener is registered beforehand viasetOnPreparedListener(android.media.MediaPlayer.OnPreparedListener).
    • It is important to note that the Preparing state is a transient state, and the behavior of calling any method with side effect while a MediaPlayer object is in the Preparing state is undefined.
    • An IllegalStateException is thrown if prepare() or prepareAsync() is called in any other state.
    • While in the Prepared state, properties such as audio/sound volume, screenOnWhilePlaying, looping can be adjusted by invoking the corresponding set methods.
  • To start the playback, start() must be called. After start() returns successfully, the MediaPlayer object is in theStarted state. isPlaying() can be called to test whether the MediaPlayer object is in the Started state.
    • While in the Started state, the internal player engine calls a user supplied OnBufferingUpdateListener.onBufferingUpdate() callback method if a OnBufferingUpdateListener has been registered beforehand via setOnBufferingUpdateListener(OnBufferingUpdateListener). This callback allows applications to keep track of the buffering status while streaming audio/video.
    • Calling start() has not effect on a MediaPlayer object that is already in the Started state.
  • Playback can be paused and stopped, and the current playback position can be adjusted. Playback can be paused viapause(). When the call to pause() returns, the MediaPlayer object enters the Paused state. Note that the transition from the Started state to the Paused state and vice versa happens asynchronously in the player engine. It may take some time before the state is updated in calls to isPlaying(), and it can be a number of seconds in the case of streamed content.
    • Calling start() to resume playback for a paused MediaPlayer object, and the resumed playback position is the same as where it was paused. When the call to start() returns, the paused MediaPlayer object goes back to theStarted state.
    • Calling pause() has no effect on a MediaPlayer object that is already in the Paused state.
  • Calling stop() stops playback and causes a MediaPlayer in the StartedPausedPrepared or PlaybackCompletedstate to enter the Stopped state.
    • Once in the Stopped state, playback cannot be started until prepare() or prepareAsync() are called to set the MediaPlayer object to the Prepared state again.
    • Calling stop() has no effect on a MediaPlayer object that is already in the Stopped state.
  • The playback position can be adjusted with a call to seekTo(int).
    • Although the asynchronuous seekTo(int) call returns right way, the actual seek operation may take a while to finish, especially for audio/video being streamed. When the actual seek operation completes, the internal player engine calls a user supplied OnSeekComplete.onSeekComplete() if an OnSeekCompleteListener has been registered beforehand via setOnSeekCompleteListener(OnSeekCompleteListener).
    • Please note that seekTo(int) can also be called in the other states, such as PreparedPaused andPlaybackCompleted state.
    • Furthermore, the actual current playback position can be retrieved with a call to getCurrentPosition(), which is helpful for applications such as a Music player that need to keep track of the playback progress.
  • When the playback reaches the end of stream, the playback completes.
    • If the looping mode was being set to truewith setLooping(boolean), the MediaPlayer object shall remain in theStarted state.
    • If the looping mode was set to false , the player engine calls a user supplied callback method, OnCompletion.onCompletion(), if a OnCompletionListener is registered beforehand viasetOnCompletionListener(OnCompletionListener). The invoke of the callback signals that the object is now in the PlaybackCompleted state.
    • While in the PlaybackCompleted state, calling start() can restart the playback from the beginning of the audio/video source.

    Valid and invalid states

    Method Name
    Valid Sates
    Invalid States
    Comments
    attachAuxEffect
    {Initialized, Prepared, Started, Paused, Stopped, PlaybackCompleted}
    {Idle, Error}
    This method must be called after setDataSource. Calling it does not change the object state.
    getAudioSessionId
    any
    {}
    This method can be called in any state and calling it does not change the object state.
    getCurrentPosition
    {Idle, Initialized, Prepared, Started, Paused, Stopped, PlaybackCompleted}
    {Error}
    Successful invoke of this method in a valid state does not change the state. Calling this method in an invalid state transfers the object to theError state.
    getDuration
    {Prepared, Started, Paused, Stopped, PlaybackCompleted}
    {Idle, Initialized, Error}
    Successful invoke of this method in a valid state does not change the state. Calling this method in an invalid state transfers the object to theError state.
    getVideoHeight
    {Idle, Initialized, Prepared, Started, Paused, Stopped, PlaybackCompleted}
    {Error}
    Successful invoke of this method in a valid state does not change the state. Calling this method in an invalid state transfers the object to theError state.
    getVideoWidth
    {Idle, Initialized, Prepared, Started, Paused, Stopped, PlaybackCompleted}
    {Error}
    Successful invoke of this method in a valid state does not change the state. Calling this method in an invalid state transfers the object to theError state.
    isPlaying
    {Idle, Initialized, Prepared, Started, Paused, Stopped, PlaybackCompleted}
    {Error}
    Successful invoke of this method in a valid state does not change the state. Calling this method in an invalid state transfers the object to theError state.
    pause
    {Started, Paused}
    {Idle, Initialized, Prepared, Stopped, PlaybackCompleted, Error}
    Successful invoke of this method in a valid state transfers the object to thePaused state. Calling this method in an invalid state transfers the object to theError state.
    prepare
    {Initialized, Stopped}
    {Idle, Prepared, Started, Paused, PlaybackCompleted, Error}
    Successful invoke of this method in a valid state transfers the object to thePrepared state. Calling this method in an invalid state throws an IllegalStateException.
    prepareAsync
    {Initialized, Stopped}
    {Idle, Prepared, Started, Paused, PlaybackCompleted, Error}
    Successful invoke of this method in a valid state transfers the object to thePreparing state. Calling this method in an invalid state throws an IllegalStateException.
    release
    any
    {}
    After release(), the object is no longer available.
    reset
    {Idle, Initialized, Prepared, Started, Paused, Stopped, PlaybackCompleted, Error}
    {}
    After reset(), the object is like being just created.
    seekTo
    {Prepared, Started, Paused, PlaybackCompleted}
    {Idle, Initialized, Stopped, Error}
    Successful invoke of this method in a valid state does not change the state. Calling this method in an invalid state transfers the object to theError state.
    setAudioSessionId
    {Idle}
    {Initialized, Prepared, Started, Paused, Stopped, PlaybackCompleted, Error}
    This method must be called in idle state as the audio session ID must be known before calling setDataSource. Calling it does not change the object state.
    setAudioStreamType
    {Idle, Initialized, Stopped, Prepared, Started, Paused, PlaybackCompleted}
    {Error}
    Successful invoke of this method does not change the state. In order for the target audio stream type to become effective, this method must be called before prepare() or prepareAsync().
    setAuxEffectSendLevel
    any
    {}
    Calling this method does not change the object state.
    setDataSource
    {Idle}
    {Initialized, Prepared, Started, Paused, Stopped, PlaybackCompleted, Error}
    Successful invoke of this method in a valid state transfers the object to theInitialized state. Calling this method in an invalid state throws an IllegalStateException.
    setDisplay
    any
    {}
    This method can be called in any state and calling it does not change the object state.
    setLooping
    {Idle, Initialized, Stopped, Prepared, Started, Paused, PlaybackCompleted}
    {Error}
    Successful invoke of this method in a valid state does not change the state. Calling this method in an invalid state transfers the object to theError state.
    isLooping
    any
    {}
    This method can be called in any state and calling it does not change the object state.
    setOnBufferingUpdateListener
    any
    {}
    This method can be called in any state and calling it does not change the object state.
    setOnCompletionListener
    any
    {}
    This method can be called in any state and calling it does not change the object state.
    setOnErrorListener
    any
    {}
    This method can be called in any state and calling it does not change the object state.
    setOnPreparedListener
    any
    {}
    This method can be called in any state and calling it does not change the object state.
    setOnSeekCompleteListener
    any
    {}
    This method can be called in any state and calling it does not change the object state.
    setScreenOnWhilePlayingany
    {}
    This method can be called in any state and calling it does not change the object state.
    setVolume
    {Idle, Initialized, Stopped, Prepared, Started, Paused, PlaybackCompleted}
    {Error}
    Successful invoke of this method does not change the state.
    setWakeMode
    any
    {}
    This method can be called in any state and calling it does not change the object state.
    start
    {Prepared, Started, Paused, PlaybackCompleted}
    {Idle, Initialized, Stopped, Error}
    Successful invoke of this method in a valid state transfers the object to theStarted state. Calling this method in an invalid state transfers the object to theError state.
    stop
    {Prepared, Started, Stopped, Paused, PlaybackCompleted}
    {Idle, Initialized, Error}
    Successful invoke of this method in a valid state transfers the object to theStopped state. Calling this method in an invalid state transfers the object to theError state.

    Permissions

    One may need to declare a corresponding WAKE_LOCK permission <uses-permission> element.

Summary

Nested Classes
interfaceMediaPlayer.OnBufferingUpdateListenerInterface definition of a callback to be invoked indicating buffering status of a media resource being streamed over the network. 
interfaceMediaPlayer.OnCompletionListenerInterface definition for a callback to be invoked when playback of a media source has completed. 
interfaceMediaPlayer.OnErrorListenerInterface definition of a callback to be invoked when there has been an error during an asynchronous operation (other errors will throw exceptions at method call time). 
interfaceMediaPlayer.OnInfoListenerInterface definition of a callback to be invoked to communicate some info and/or warning about the media or its playback. 
interfaceMediaPlayer.OnPreparedListenerInterface definition for a callback to be invoked when the media source is ready for playback. 
interfaceMediaPlayer.OnSeekCompleteListenerInterface definition of a callback to be invoked indicating the completion of a seek operation. 
interfaceMediaPlayer.OnVideoSizeChangedListenerInterface definition of a callback to be invoked when the video size is first known or updated  
Constants
intMEDIA_ERROR_NOT_VALID_FOR_PROGRESSIVE_PLAYBACKThe video is streamed and its container is not valid for progressive playback i.e the video's index (e.g moov atom) is not at the start of the file.
intMEDIA_ERROR_SERVER_DIEDMedia server died.
intMEDIA_ERROR_UNKNOWNUnspecified media player error.
intMEDIA_INFO_BAD_INTERLEAVINGBad interleaving means that a media has been improperly interleaved or not interleaved at all, e.g has all the video samples first then all the audio ones.
intMEDIA_INFO_BUFFERING_ENDMediaPlayer is resuming playback after filling buffers.
intMEDIA_INFO_BUFFERING_STARTMediaPlayer is temporarily pausing playback internally in order to buffer more data.
intMEDIA_INFO_METADATA_UPDATEA new set of metadata is available.
intMEDIA_INFO_NOT_SEEKABLEThe media cannot be seeked (e.g live stream)
intMEDIA_INFO_UNKNOWNUnspecified media player info.
intMEDIA_INFO_VIDEO_TRACK_LAGGINGThe video is too complex for the decoder: it can't decode frames fast enough.
Public Constructors
MediaPlayer()
Default constructor.
Public Methods
voidattachAuxEffect(int effectId)
Attaches an auxiliary effect to the player.
static MediaPlayercreate(Context context, Uri uri, SurfaceHolder holder)
Convenience method to create a MediaPlayer for a given Uri.
static MediaPlayercreate(Context context, int resid)
Convenience method to create a MediaPlayer for a given resource id.
static MediaPlayercreate(Context context, Uri uri)
Convenience method to create a MediaPlayer for a given Uri.
intgetAudioSessionId()
Returns the audio session ID.
intgetCurrentPosition()
Gets the current playback position.
intgetDuration()
Gets the duration of the file.
intgetVideoHeight()
Returns the height of the video.
intgetVideoWidth()
Returns the width of the video.
booleanisLooping()
Checks whether the MediaPlayer is looping or non-looping.
booleanisPlaying()
Checks whether the MediaPlayer is playing.
voidpause()
Pauses playback.
voidprepare()
Prepares the player for playback, synchronously.
voidprepareAsync()
Prepares the player for playback, asynchronously.
voidrelease()
Releases resources associated with this MediaPlayer object.
voidreset()
Resets the MediaPlayer to its uninitialized state.
voidseekTo(int msec)
Seeks to specified time position.
voidsetAudioSessionId(int sessionId)
Sets the audio session ID.
voidsetAudioStreamType(int streamtype)
Sets the audio stream type for this MediaPlayer.
voidsetAuxEffectSendLevel(float level)
Sets the send level of the player to the attached auxiliary effect .
voidsetDataSource(String path)
Sets the data source (file-path or http/rtsp URL) to use.
voidsetDataSource(FileDescriptor fd, long offset, long length)
Sets the data source (FileDescriptor) to use.
voidsetDataSource(FileDescriptor fd)
Sets the data source (FileDescriptor) to use.
voidsetDataSource(Context context, Uri uri)
Sets the data source as a content Uri.
voidsetDisplay(SurfaceHolder sh)
Sets the SurfaceHolder to use for displaying the video portion of the media.
voidsetLooping(boolean looping)
Sets the player to be looping or non-looping.
voidsetOnBufferingUpdateListener(MediaPlayer.OnBufferingUpdateListener listener)
Register a callback to be invoked when the status of a network stream's buffer has changed.
voidsetOnCompletionListener(MediaPlayer.OnCompletionListener listener)
Register a callback to be invoked when the end of a media source has been reached during playback.
voidsetOnErrorListener(MediaPlayer.OnErrorListener listener)
Register a callback to be invoked when an error has happened during an asynchronous operation.
voidsetOnInfoListener(MediaPlayer.OnInfoListener listener)
Register a callback to be invoked when an info/warning is available.
voidsetOnPreparedListener(MediaPlayer.OnPreparedListener listener)
Register a callback to be invoked when the media source is ready for playback.
voidsetOnSeekCompleteListener(MediaPlayer.OnSeekCompleteListener listener)
Register a callback to be invoked when a seek operation has been completed.
voidsetOnVideoSizeChangedListener(MediaPlayer.OnVideoSizeChangedListener listener)
Register a callback to be invoked when the video size is known or updated.
voidsetScreenOnWhilePlaying(boolean screenOn)
Control whether we should use the attached SurfaceHolder to keep the screen on while video playback is occurring.
voidsetVolume(float leftVolume, float rightVolume)
Sets the volume on this player.
voidsetWakeMode(Context context, int mode)
Set the low-level power management behavior for this MediaPlayer.
voidstart()
Starts or resumes playback.
voidstop()
Stops playback after playback has been stopped or paused.
Protected Methods
voidfinalize()
Called before the object's memory is reclaimed by the VM.
[Expand]
Inherited Methods
 From class java.lang.Object

Constants

public static final int MEDIA_ERROR_NOT_VALID_FOR_PROGRESSIVE_PLAYBACK

Since: API Level 3
The video is streamed and its container is not valid for progressive playback i.e the video's index (e.g moov atom) is not at the start of the file.
Constant Value: 200 (0x000000c8)

public static final int MEDIA_ERROR_SERVER_DIED

Since: API Level 1
Media server died. In this case, the application must release the MediaPlayer object and instantiate a new one.
Constant Value: 100 (0x00000064)

public static final int MEDIA_ERROR_UNKNOWN

Since: API Level 1
Unspecified media player error.
Constant Value: 1 (0x00000001)

public static final int MEDIA_INFO_BAD_INTERLEAVING

Since: API Level 3
Bad interleaving means that a media has been improperly interleaved or not interleaved at all, e.g has all the video samples first then all the audio ones. Video is playing but a lot of disk seeks may be happening.
Constant Value: 800 (0x00000320)

public static final int MEDIA_INFO_BUFFERING_END

Since: API Level 9
MediaPlayer is resuming playback after filling buffers.
Constant Value: 702 (0x000002be)

public static final int MEDIA_INFO_BUFFERING_START

Since: API Level 9
MediaPlayer is temporarily pausing playback internally in order to buffer more data.
Constant Value: 701 (0x000002bd)

public static final int MEDIA_INFO_METADATA_UPDATE

Since: API Level 5
A new set of metadata is available.
Constant Value: 802 (0x00000322)

public static final int MEDIA_INFO_NOT_SEEKABLE

Since: API Level 3
The media cannot be seeked (e.g live stream)
Constant Value: 801 (0x00000321)

public static final int MEDIA_INFO_UNKNOWN

Since: API Level 3
Unspecified media player info.
Constant Value: 1 (0x00000001)

public static final int MEDIA_INFO_VIDEO_TRACK_LAGGING

Since: API Level 3
The video is too complex for the decoder: it can't decode frames fast enough. Possibly only the audio plays fine at this stage.
Constant Value: 700 (0x000002bc)

Public Constructors

public MediaPlayer ()

Since: API Level 1
Default constructor. Consider using one of the create() methods for synchronously instantiating a MediaPlayer from a Uri or resource.
When done with the MediaPlayer, you should call release(), to free the resources. If not released, too many MediaPlayer instances may result in an exception.

Public Methods

public void attachAuxEffect (int effectId)

Since: API Level 9
Attaches an auxiliary effect to the player. A typical auxiliary effect is a reverberation effect which can be applied on any sound source that directs a certain amount of its energy to this effect. This amount is defined by setAuxEffectSendLevel(). .
After creating an auxiliary effect (e.g. EnvironmentalReverb), retrieve its ID with getId() and use it when calling this method to attach the player to the effect.
To detach the effect from the player, call this method with a null effect id.
This method must be called after one of the overloaded setDataSource methods.
Parameters
effectIdsystem wide unique id of the effect to attach

public static MediaPlayer create (Context context, Uri uri, SurfaceHolder holder)

Since: API Level 1
Convenience method to create a MediaPlayer for a given Uri. On success, prepare() will already have been called and must not be called again.
When done with the MediaPlayer, you should call release(), to free the resources. If not released, too many MediaPlayer instances will result in an exception.
Parameters
contextthe Context to use
urithe Uri from which to get the datasource
holderthe SurfaceHolder to use for displaying the video
Returns
  • a MediaPlayer object, or null if creation failed

public static MediaPlayer create (Context context, int resid)

Since: API Level 1
Convenience method to create a MediaPlayer for a given resource id. On success, prepare() will already have been called and must not be called again.
When done with the MediaPlayer, you should call release(), to free the resources. If not released, too many MediaPlayer instances will result in an exception.
Parameters
contextthe Context to use
residthe raw resource id (R.raw.<something>) for the resource to use as the datasource
Returns
  • a MediaPlayer object, or null if creation failed

public static MediaPlayer create (Context context, Uri uri)

Since: API Level 1
Convenience method to create a MediaPlayer for a given Uri. On success, prepare() will already have been called and must not be called again.
When done with the MediaPlayer, you should call release(), to free the resources. If not released, too many MediaPlayer instances will result in an exception.
Parameters
contextthe Context to use
urithe Uri from which to get the datasource
Returns
  • a MediaPlayer object, or null if creation failed

public int getAudioSessionId ()

Since: API Level 9
Returns the audio session ID.
Returns
  • the audio session ID. Note that the audio session ID is 0 only if a problem occured when the MediaPlayer was contructed.

public int getCurrentPosition ()

Since: API Level 1
Gets the current playback position.
Returns
  • the current position in milliseconds

public int getDuration ()

Since: API Level 1
Gets the duration of the file.
Returns
  • the duration in milliseconds

public int getVideoHeight ()

Since: API Level 1
Returns the height of the video.
Returns
  • the height of the video, or 0 if there is no video, no display surface was set, or the height has not been determined yet. The OnVideoSizeChangedListener can be registered viasetOnVideoSizeChangedListener(OnVideoSizeChangedListener) to provide a notification when the height is available.

public int getVideoWidth ()

Since: API Level 1
Returns the width of the video.
Returns
  • the width of the video, or 0 if there is no video, no display surface was set, or the width has not been determined yet. The OnVideoSizeChangedListener can be registered viasetOnVideoSizeChangedListener(OnVideoSizeChangedListener) to provide a notification when the width is available.

public boolean isLooping ()

Since: API Level 3
Checks whether the MediaPlayer is looping or non-looping.
Returns
  • true if the MediaPlayer is currently looping, false otherwise

public boolean isPlaying ()

Since: API Level 1
Checks whether the MediaPlayer is playing.
Returns
  • true if currently playing, false otherwise

public void pause ()

Since: API Level 1
Pauses playback. Call start() to resume.
Throws
IllegalStateExceptionif the internal player engine has not been initialized.

public void prepare ()

Since: API Level 1
Prepares the player for playback, synchronously. After setting the datasource and the display surface, you need to either call prepare() or prepareAsync(). For files, it is OK to call prepare(), which blocks until MediaPlayer is ready for playback.
Throws
IllegalStateExceptionif it is called in an invalid state
IOException

public void prepareAsync ()

Since: API Level 1
Prepares the player for playback, asynchronously. After setting the datasource and the display surface, you need to either call prepare() or prepareAsync(). For streams, you should call prepareAsync(), which returns immediately, rather than blocking until enough data has been buffered.
Throws
IllegalStateExceptionif it is called in an invalid state

public void release ()

Since: API Level 1
Releases resources associated with this MediaPlayer object. It is considered good practice to call this method when you're done using the MediaPlayer. For instance, whenever the Activity of an application is paused, this method should be invoked to release the MediaPlayer object. In addition to unnecessary resources (such as memory and instances of codecs) being hold, failure to call this method immediately if a MediaPlayer object is no longer needed may also lead to continuous battery consumption for mobile devices, and playback failure if no multiple instances of the same codec is supported on a device.

public void reset ()

Since: API Level 1
Resets the MediaPlayer to its uninitialized state. After calling this method, you will have to initialize it again by setting the data source and calling prepare().

public void seekTo (int msec)

Since: API Level 1
Seeks to specified time position.
Parameters
msecthe offset in milliseconds from the start to seek to
Throws
IllegalStateExceptionif the internal player engine has not been initialized

public void setAudioSessionId (int sessionId)

Since: API Level 9
Sets the audio session ID.
Parameters
sessionIdthe audio session ID. The audio session ID is a system wide unique identifier for the audio stream played by this MediaPlayer instance. The primary use of the audio session ID is to associate audio effects to a particular instance of MediaPlayer: if an audio session ID is provided when creating an audio effect, this effect will be applied only to the audio content of media players within the same audio session and not to the output mix. When created, a MediaPlayer instance automatically generates its own audio session ID. However, it is possible to force this player to be part of an already existing audio session by calling this method. This method must be called before one of the overloaded setDataSource methods.
Throws
IllegalStateExceptionif it is called in an invalid state
IllegalArgumentException

public void setAudioStreamType (int streamtype)

Since: API Level 1
Sets the audio stream type for this MediaPlayer. See AudioManager for a list of stream types. Must call this method before prepare() or prepareAsync() in order for the target stream type to become effective thereafter.
Parameters
streamtypethe audio stream type
See Also

public void setAuxEffectSendLevel (float level)

Since: API Level 9
Sets the send level of the player to the attached auxiliary effect . The level value range is 0 to 1.0.
By default the send level is 0, so even if an effect is attached to the player this method must be called for the effect to be applied.
Note that the passed level value is a raw scalar. UI controls should be scaled logarithmically: the gain applied by audio framework ranges from -72dB to 0dB, so an appropriate conversion from linear UI input x to level is: x == 0 -> level = 0 0 < x <= R -> level = 10^(72*(x-R)/20/R)
Parameters
levelsend level scalar

public void setDataSource (String path)

Since: API Level 1
Sets the data source (file-path or http/rtsp URL) to use.
Parameters
paththe path of the file, or the http/rtsp URL of the stream you want to play
Throws
IllegalStateExceptionif it is called in an invalid state
IOException
IllegalArgumentException

public void setDataSource (FileDescriptor fd, long offset, long length)

Since: API Level 1
Sets the data source (FileDescriptor) to use. The FileDescriptor must be seekable (N.B. a LocalSocket is not seekable). It is the caller's responsibility to close the file descriptor. It is safe to do so as soon as this call returns.
Parameters
fdthe FileDescriptor for the file you want to play
offsetthe offset into the file where the data to be played starts, in bytes
lengththe length in bytes of the data to be played
Throws
IllegalStateExceptionif it is called in an invalid state
IOException
IllegalArgumentException

public void setDataSource (FileDescriptor fd)

Since: API Level 1
Sets the data source (FileDescriptor) to use. It is the caller's responsibility to close the file descriptor. It is safe to do so as soon as this call returns.
Parameters
fdthe FileDescriptor for the file you want to play
Throws
IllegalStateExceptionif it is called in an invalid state
IOException
IllegalArgumentException

public void setDataSource (Context context, Uri uri)

Since: API Level 1
Sets the data source as a content Uri.
Parameters
contextthe Context to use when resolving the Uri
urithe Content URI of the data you want to play

public void setDisplay (SurfaceHolder sh)

Since: API Level 1
Sets the SurfaceHolder to use for displaying the video portion of the media. This call is optional. Not calling it when playing back a video will result in only the audio track being played.
Parameters
shthe SurfaceHolder to use for video display

public void setLooping (boolean looping)

Since: API Level 1
Sets the player to be looping or non-looping.
Parameters
loopingwhether to loop or not

public void setOnBufferingUpdateListener (MediaPlayer.OnBufferingUpdateListener listener)

Since: API Level 1
Register a callback to be invoked when the status of a network stream's buffer has changed.
Parameters
listenerthe callback that will be run.

public void setOnCompletionListener (MediaPlayer.OnCompletionListener listener)

Since: API Level 1
Register a callback to be invoked when the end of a media source has been reached during playback.
Parameters
listenerthe callback that will be run

public void setOnErrorListener (MediaPlayer.OnErrorListener listener)

Since: API Level 1
Register a callback to be invoked when an error has happened during an asynchronous operation.
Parameters
listenerthe callback that will be run

public void setOnInfoListener (MediaPlayer.OnInfoListener listener)

Since: API Level 3
Register a callback to be invoked when an info/warning is available.
Parameters
listenerthe callback that will be run

public void setOnPreparedListener (MediaPlayer.OnPreparedListener listener)

Since: API Level 1
Register a callback to be invoked when the media source is ready for playback.
Parameters
listenerthe callback that will be run

public void setOnSeekCompleteListener (MediaPlayer.OnSeekCompleteListener listener)

Since: API Level 1
Register a callback to be invoked when a seek operation has been completed.
Parameters
listenerthe callback that will be run

public void setOnVideoSizeChangedListener (MediaPlayer.OnVideoSizeChangedListener listener)

Since: API Level 3
Register a callback to be invoked when the video size is known or updated.
Parameters
listenerthe callback that will be run

public void setScreenOnWhilePlaying (boolean screenOn)

Since: API Level 1
Control whether we should use the attached SurfaceHolder to keep the screen on while video playback is occurring. This is the preferred method over setWakeMode(Context, int) where possible, since it doesn't require that the application have permission for low-level wake lock access.
Parameters
screenOnSupply true to keep the screen on, false to allow it to turn off.

public void setVolume (float leftVolume, float rightVolume)

Since: API Level 1
Sets the volume on this player. This API is recommended for balancing the output of audio streams within an application. Unless you are writing an application to control user settings, this API should be used in preference tosetStreamVolume(int, int, int) which sets the volume of ALL streams of a particular type. Note that the passed volume values are raw scalars. UI controls should be scaled logarithmically.
Parameters
leftVolumeleft volume scalar
rightVolumeright volume scalar

public void setWakeMode (Context context, int mode)

Since: API Level 1
Set the low-level power management behavior for this MediaPlayer. This can be used when the MediaPlayer is not playing through a SurfaceHolder set with setDisplay(SurfaceHolder) and thus can use the high-levelsetScreenOnWhilePlaying(boolean) feature.
This function has the MediaPlayer access the low-level power manager service to control the device's power usage while playing is occurring. The parameter is a combination of PowerManager wake flags. Use of this method requiresWAKE_LOCK permission. By default, no attempt is made to keep the device awake during playback.
Parameters
contextthe Context to use
modethe power/wake mode to set
See Also

public void start ()

Since: API Level 1
Starts or resumes playback. If playback had previously been paused, playback will continue from where it was paused. If playback had been stopped, or never started before, playback will start at the beginning.
Throws
IllegalStateExceptionif it is called in an invalid state

public void stop ()

Since: API Level 1
Stops playback after playback has been stopped or paused.
Throws
IllegalStateExceptionif the internal player engine has not been initialized.

Protected Methods

protected void finalize ()

Since: API Level 1
Called before the object's memory is reclaimed by the VM. This can only happen once the garbage collector has detected that the object is no longer reachable by any thread of the running application.
The method can be used to free system resources or perform other cleanup before the object is garbage collected. The default implementation of the method is empty, which is also expected by the VM, but subclasses can overridefinalize() as required. Uncaught exceptions which are thrown during the execution of this method cause it to terminate immediately but are otherwise ignored.
Note that the VM does guarantee that finalize() is called at most once for any object, but it doesn't guarantee when (if at all) finalize() will be called. For example, object B's finalize() can delay the execution of object A's finalize()method and therefore it can delay the reclamation of A's memory. To be safe, use a ReferenceQueue, because it provides more control over the way the VM deals with references during garbage collection.

No comments:

Post a Comment